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authortaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-06-01 19:11:41 +0000
committertaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-06-01 19:11:41 +0000
commit04bd71265a51eb3c842c45b332a45575a8660e60 (patch)
tree7c0baf34c197b31f6b14229caa0d35aa4918b65c /src/game.c
parent214df94a1478591f737d5a41c65af0b26e8fa35b (diff)
Multiple portability fixes
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@57 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game.c b/src/game.c
index 221ba23..1e262a9 100644
--- a/src/game.c
+++ b/src/game.c
@@ -253,6 +253,7 @@ Game *game_new(int width, int height) {
free(g);
return NULL;
}
+ /* Note: render_setup() initialises GLEW, which must be done before loading models. */
/* Audio setup */
g->audio = audio_setup();