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AgeCommit message (Expand)Author
2008-08-19Licence update to GPLv3.0Thomas White
2008-08-13Increase resolution of game timerThomas White
2008-08-13Use unified 'game time' concept, makes pause work properlyTom White
2008-08-07Measure and subtract physics time from the waittaw27
2008-08-07Sleep for the right amount of timetaw27
2008-08-04I am a muppet (remove duplicate rooms list shuffle)taw27
2008-07-30Plumbing :)taw27
2008-07-26Keep the list of rooms compactedtaw27
2008-07-25Initial mouse stuff (needs work)taw27
2008-07-24Room recursion stufftaw27
2008-07-23Recurse into room connectivitytaw27
2008-07-23Game debug informationtaw27
2008-07-19Make the recharge ripple fade nicelyweiss
2008-07-19Put the 'recharge ripple' in the right placeweiss
2008-07-18Tidy uptaw27
2008-07-16Start at the top of the ventilation shaft - more interesting..taw27
2008-07-15Don't crash if audio can't be usedtaw27
2008-07-05Start landedtaw27
2008-07-05Option to disable musictaw27
2008-06-29Command-line option for audio debuggingtaw27
2008-06-22Add game_shutdown()taw27
2008-06-18Stufftaw27
2008-06-08Text comments for roomstaw27
2008-06-04Disable OpenGL stuff at the command linetaw27
2008-06-01Multiple portability fixestaw27
2008-05-24Loads of shader and lighting stufftaw27
2008-05-22Subdivision fixestaw27
2008-05-17Fix radiation meter transparencytaw27
2008-05-17Fuel and radiation meter functionalitytaw27
2008-05-17Use own convention for primitive typestaw27
2008-05-17Initial audio frameworktaw27
2008-05-16Reshuffle lots of thingstaw27
2008-05-14Hold FPS at around 100taw27
2008-05-13Stufftaw27
2008-04-16Initial importtaw27