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authortaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-05-16 16:54:55 +0000
committertaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-05-16 16:54:55 +0000
commit0f5e2c1f67d6f9b7d6ee3dd55b8c7cd903881bd6 (patch)
tree4615062f7f0a4268d04c00196aa64381ae0f3e50 /src/game.c
parent096e588e4f2e93e51a2791258f3e6c4a7f7a78ae (diff)
Reshuffle lots of things
Basic environment mapping stuff Remove OBJ file stuff git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@19 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game.c b/src/game.c
index 1e1da2d..a70b17b 100644
--- a/src/game.c
+++ b/src/game.c
@@ -241,7 +241,10 @@ Game *game_new(int width, int height) {
g->pause_rel = 1;
g->frame_delay = 8000;
g->frame_delay_fiddled = 0;
-
+ g->frames = 0;
+ g->t_fps = SDL_GetTicks();
+ g->fps = 0;
+
/* Renderer setup */
g->render = render_setup(width, height);
if ( g->render == NULL ) {