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authortaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-05-24 21:30:42 +0000
committertaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-05-24 21:30:42 +0000
commit8684d5a1a6d18e32eb15324f19da18ae88472707 (patch)
treea14fd840242c533ec1cf2d949d43a526555efec5 /src/types.h
parent3e3436f1a84a3f418e9894356a6262118b30708f (diff)
Loads of shader and lighting stuff
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@39 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src/types.h')
-rw-r--r--src/types.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/types.h b/src/types.h
index d0283bb..6d772f5 100644
--- a/src/types.h
+++ b/src/types.h
@@ -175,8 +175,6 @@ typedef struct {
unsigned int reverse;
Uint32 tlast; /* Time at which the last physics step was performed */
- int frame_delay; /* Delay between frames */
- int frame_delay_fiddled; /* frame_delay has been fiddled since the last FPS calculation */
ModelInstance *lander;