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author | taw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5> | 2008-08-06 11:57:50 +0000 |
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committer | taw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5> | 2008-08-06 11:57:50 +0000 |
commit | be186c70322fc3e00b9e79c5a0c0f504fb7f3f17 (patch) | |
tree | 814b7dcb31b1019a0123fff36c599bb1ba70642d /src/types.h | |
parent | a655a74010577609339013065eecdb9024f0aa1b (diff) |
Simplify shaders by moving fill-in light to a separate program
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@218 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src/types.h')
-rw-r--r-- | src/types.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/types.h b/src/types.h index f601d95..550d931 100644 --- a/src/types.h +++ b/src/types.h @@ -139,6 +139,9 @@ typedef struct { GLuint lighting_vert; GLuint lighting_frag; GLuint lighting_program; + GLuint fill_vert; + GLuint fill_frag; + GLuint fill_program; /* Textures */ Texture textures[MAX_TEXTURES]; |