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authortaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-06-29 15:50:29 +0000
committertaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-06-29 15:50:29 +0000
commitbffcaf53098adaba13461e58c11d161ad047abec (patch)
treebc970ce1f6a7b61a66f0f88747469ea8be65a964 /src/types.h
parent8014bafd7352ffc856747de4bc2178e3c3fbcf12 (diff)
Seamless audio looping
Audio channel selection fix Audio debugging git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@112 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src/types.h')
-rw-r--r--src/types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/types.h b/src/types.h
index 8dcdc44..b163075 100644
--- a/src/types.h
+++ b/src/types.h
@@ -155,6 +155,8 @@ typedef struct {
float volume;
} sounds[AUDIO_MAX_SOUNDS];
+ int debug;
+
} AudioContext;
typedef struct {