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authorweiss <weiss@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-07-19 14:16:43 +0000
committerweiss <weiss@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-07-19 14:16:43 +0000
commitd55a4543b406c29e0a18cfd15082a3ddc06bf77c (patch)
tree17fbc1fc398b49a63076665b950b0823daf67f32 /src/types.h
parent23705de21cacd60e0dabe53a73454bcd28f8afad (diff)
Make the recharge ripple fade nicely
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@144 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src/types.h')
-rw-r--r--src/types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/types.h b/src/types.h
index 928493e..bfbe36a 100644
--- a/src/types.h
+++ b/src/types.h
@@ -256,6 +256,7 @@ typedef struct {
GLfloat platform_rel_x;
GLfloat platform_rel_y;
+ GLfloat time_of_landing_event;
} Game;