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authortaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-07-05 16:00:40 +0000
committertaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-07-05 16:00:40 +0000
commitffa1f448097091bf185d66d18188fdc5e9923566 (patch)
tree18b83556c4668012af1cfa5f0a18375b779c42a3 /src/types.h
parent7e60489479958946be4f34c9fb8bb257dcc703b4 (diff)
Option to disable music
Neater handling of game options git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@130 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src/types.h')
-rw-r--r--src/types.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/types.h b/src/types.h
index 93fc623..d489be7 100644
--- a/src/types.h
+++ b/src/types.h
@@ -29,6 +29,16 @@
/* Maximum number of lights per room */
#define MAX_LIGHTS 4
+typedef struct {
+
+ int disable_vbos;
+ int disable_fbos;
+ int disable_shaders;
+ int audio_debug;
+ int no_music;
+
+} GameOptions;
+
typedef enum {
ATTRIB_NONE = 0,
ATTRIB_COLOUR = 1<<0, /* Colour specified? */