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2008-08-06Squeeze everything into 19 varying componentstaw27
Add texture for pipework git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@227 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-01Apply quad subdivisions when shaders aren't availabletaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@59 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-05-22Subdivision fixestaw27
First part of collision detection (needs work, commented out) Wireframe mode ('w' to enter, 'e' to exit) Spotlighting git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@35 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-05-22Polygon subdivision, spotlight testingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@34 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-04-16Initial importtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@1 84d2e878-0bd5-11dd-ad15-13eda11d74c5