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AgeCommit message (Expand)Author
2008-08-06Squeeze everything into 19 varying componentstaw27
2008-08-06Muppetrytaw27
2008-08-06Take shininess into account in shaderstaw27
2008-08-06Moving things aroundtaw27
2008-08-06Shuffle stuff around. Back to Phong...taw27
2008-08-06Revert shaders to a previous working versiontaw27
2008-08-06Shader stufftaw27
2008-08-06Drop back to Blinn-Phong specular lightingtaw27
2008-08-06Introduce 'v4conv3' conversion functiontaw27
2008-08-05Phong model for lightingtaw27
2008-08-01Make shader work on ATItaw27
2008-07-31Move things around. Specular lighting still not quite right...taw27
2008-07-31Match shader results to non-shader resultstaw27
2008-07-30Small shader tweakstaw27
2008-07-30Calculate specular highlights correctlytaw27
2008-07-26Initial normal mapping stufftaw27
2008-05-25Shader fixestaw27
2008-05-24Loads of shader and lighting stufftaw27
2008-04-16Initial importtaw27