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Thrust3D
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Post-apocalyptic Jet Set Willy in a 3D nuclear power station
Thomas White
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game.c
Age
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Author
2008-07-24
Room recursion stuff
taw27
2008-07-23
Recurse into room connectivity
taw27
2008-07-23
Game debug information
taw27
2008-07-19
Make the recharge ripple fade nicely
weiss
2008-07-19
Put the 'recharge ripple' in the right place
weiss
2008-07-18
Tidy up
taw27
2008-07-16
Start at the top of the ventilation shaft - more interesting..
taw27
2008-07-15
Don't crash if audio can't be used
taw27
2008-07-05
Start landed
taw27
2008-07-05
Option to disable music
taw27
2008-06-29
Command-line option for audio debugging
taw27
2008-06-22
Add game_shutdown()
taw27
2008-06-18
Stuff
taw27
2008-06-08
Text comments for rooms
taw27
2008-06-04
Disable OpenGL stuff at the command line
taw27
2008-06-01
Multiple portability fixes
taw27
2008-05-24
Loads of shader and lighting stuff
taw27
2008-05-22
Subdivision fixes
taw27
2008-05-17
Fix radiation meter transparency
taw27
2008-05-17
Fuel and radiation meter functionality
taw27
2008-05-17
Use own convention for primitive types
taw27
2008-05-17
Initial audio framework
taw27
2008-05-16
Reshuffle lots of things
taw27
2008-05-14
Hold FPS at around 100
taw27
2008-05-13
Stuff
taw27
2008-04-16
Initial import
taw27